book · draft

Cities and Complexity

Michael Batty's 2005 account of modelling cities with cellular automata, agent-based models and fractals, the bottom-up methods under much of today's urban simulation.

Cities & places

Batty places urban dynamics inside complexity theory and shows, with worked models, how many simple interacting processes add up to the organised whole of a city. He argues that planning has been moving from top-down control to bottom-up explanation. Bottom-up processes, in his account, have outcomes that cannot be predicted in detail. Fractal geometry (shapes that repeat at many scales) and nonlinear dynamics are the tools he finds suited to such processes.

The early chapters build cities from cellular automata: grids of simple cells whose change comes from local rules. Later chapters move to agents, individual actors each following their own rules, and to the fractal structure of urban form. Most place-scale simulations draw on this family of methods. The book gives the reasoning for why they fit cities and what they cannot be expected to deliver. The paperback appeared in 2007.

Cover via Open Library.

authors
Michael Batty
publisher
MIT Press
year
2005
isbn
9780262025836
url
https://openlibrary.org/works/OL5040453W

produced by this organization or person

  • Michael Batty person draft

    British urban modeller, Bartlett Professor of Planning at UCL and chair of CASA, whose books set out the bottom-up, complexity view of cities.

Tags: cities, cellular automata, agent-based, fractals, simulation

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